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	<title>behaviorgames</title>
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	<link>http://behaviorgames.com</link>
	<description>Learning through games</description>
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		<title>Nook In-app integration for Unity</title>
		<link>http://behaviorgames.com/iap-nook-unity</link>
		<comments>http://behaviorgames.com/iap-nook-unity#comments</comments>
		<pubDate>Thu, 18 Apr 2013 20:48:18 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Nook Development]]></category>
		<category><![CDATA[android development]]></category>
		<category><![CDATA[Barnes and Noble]]></category>
		<category><![CDATA[fortumo]]></category>
		<category><![CDATA[iap]]></category>
		<category><![CDATA[in-app]]></category>
		<category><![CDATA[nook]]></category>
		<category><![CDATA[unity3d]]></category>

		<guid isPermaLink="false">http://behaviorgames.com/?p=610</guid>
		<description><![CDATA[If you are a Nook developer, chances are that you&#8217;ve heard in-app purchases are launching on the Nook this month.  This week, Nook and Fortumo made the in-app SDK for Nook available and Barnes and Noble is offering special publicity for apps using the new IAP options, if they are submitted by May 3rd. This [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Nook Color, anyone?</title>
		<link>http://behaviorgames.com/nook-color-anyone</link>
		<comments>http://behaviorgames.com/nook-color-anyone#comments</comments>
		<pubDate>Wed, 10 Apr 2013 23:03:30 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Nook Development]]></category>
		<category><![CDATA[android development]]></category>
		<category><![CDATA[Barnes and Noble]]></category>
		<category><![CDATA[nook]]></category>

		<guid isPermaLink="false">http://behaviorgames.com/?p=552</guid>
		<description><![CDATA[In my last post, I mentioned that my last game, Amnesia Island, had done reasonably well on the Nook.  Over a 3 month period, the game had been downloaded over 50k times, which is good performance (in my opinion) for a game which is based on a set of memory tests for rats. Currently, I&#8217;m [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Some thoughts on IAP for the Nook</title>
		<link>http://behaviorgames.com/some-thoughts-on-iap-for-the-nook</link>
		<comments>http://behaviorgames.com/some-thoughts-on-iap-for-the-nook#comments</comments>
		<pubDate>Fri, 29 Mar 2013 02:12:19 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Game Nook]]></category>

		<guid isPermaLink="false">http://behaviorgames.com/?p=534</guid>
		<description><![CDATA[Barnes and Noble announced this week that in-app purchasing was coming to the Nook, through a partnership with Fortumo. As a parent I have enjoyed fact that the Nook does NOT have  advertisements and in-game purchases.  But, I would expect that this will be a good move for the Nook, since tablet users expect to find [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Doodle Hangman</title>
		<link>http://behaviorgames.com/game-nook-doodle-hangman</link>
		<comments>http://behaviorgames.com/game-nook-doodle-hangman#comments</comments>
		<pubDate>Tue, 08 Jan 2013 13:30:17 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Game Nook]]></category>

		<guid isPermaLink="false">http://behaviorgames.com/?p=482</guid>
		<description><![CDATA[Recommendation: (3 out of 5) Straightforward hangman game for the Nook. Pros: Runs well, and uses a wide range of words. Cons: No scoring system or levels of difficulty. Since Christmas, there have been a handful of new Nook games released (most notable among these was Temple Run: Brave, which has rapidly shot up to the top of the [...]]]></description>
		<wfw:commentRss>http://behaviorgames.com/game-nook-doodle-hangman/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Colonize: Sales and other data</title>
		<link>http://behaviorgames.com/colonize-sales-and-other-data</link>
		<comments>http://behaviorgames.com/colonize-sales-and-other-data#comments</comments>
		<pubDate>Mon, 31 Dec 2012 18:51:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Colonize]]></category>

		<guid isPermaLink="false">http://behaviorgames.com/?p=463</guid>
		<description><![CDATA[Colonize has been out for just under two months now, and I wanted to check in with an update on sales and other data.  Overall, the game has performed fine on Android, but it is going to take a bit longer than I originally hoped to collect enough data for our research project.  And, I [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New on Nook (week of 12/20): Ant Raid</title>
		<link>http://behaviorgames.com/game-nook-ant-raid</link>
		<comments>http://behaviorgames.com/game-nook-ant-raid#comments</comments>
		<pubDate>Fri, 21 Dec 2012 16:03:38 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Game Nook]]></category>

		<guid isPermaLink="false">http://behaviorgames.com/?p=451</guid>
		<description><![CDATA[New games for the Nook tend to be released each Thursday, and I&#8217;ve taken a look through the new offerings. I won&#8217;t talk too much about my new game, Amnesia Island, except to say that it is free, and is essentially a game version of some of the memory  tasks that I use in my [...]]]></description>
		<wfw:commentRss>http://behaviorgames.com/game-nook-ant-raid/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pegopolis</title>
		<link>http://behaviorgames.com/game-nook-pegopolis</link>
		<comments>http://behaviorgames.com/game-nook-pegopolis#comments</comments>
		<pubDate>Fri, 21 Dec 2012 00:53:05 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Game Nook]]></category>

		<guid isPermaLink="false">http://behaviorgames.com/?p=416</guid>
		<description><![CDATA[ Recommendation: (4 out of 5) A fun game for anyone who likes puzzles. Pros: Challenging, lots of variety (multiple play modes, board types), clean design. Cons: Graphics are fine, but basic. I sat down recently with Pegopolis by Jon Hatton (The Code Zone) on my Nook Color, a peg board puzzle game.  As a kid, I had spent many [...]]]></description>
		<wfw:commentRss>http://behaviorgames.com/game-nook-pegopolis/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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		<title>Pogz 2</title>
		<link>http://behaviorgames.com/game-nook-pogz-2</link>
		<comments>http://behaviorgames.com/game-nook-pogz-2#comments</comments>
		<pubDate>Mon, 10 Dec 2012 18:50:46 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Game Nook]]></category>

		<guid isPermaLink="false">http://behaviorgames.com/?p=376</guid>
		<description><![CDATA[Recommendation: (4 out of 5) A good game that keeps on getting better with every update. Pros: Lots of levels, nice graphics and sound effects, regular updates by the developer and  includes a free trial. Cons: Occasionally lags on the Nook Color. Don&#8217;t fall a asleep in a pinball machine, kids.  Else, you might get slapped [...]]]></description>
		<wfw:commentRss>http://behaviorgames.com/game-nook-pogz-2/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What should I play on my Nook?</title>
		<link>http://behaviorgames.com/game-nook-what-to-play</link>
		<comments>http://behaviorgames.com/game-nook-what-to-play#comments</comments>
		<pubDate>Tue, 04 Dec 2012 14:28:50 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Game Nook]]></category>

		<guid isPermaLink="false">http://behaviorgames.com/?p=386</guid>
		<description><![CDATA[When I released Colonize on Google Play in November, I sent out about 50 requests to websites that review android apps and games.  In the end, three sites were kind enough to review the game, and I was grateful for their help in getting the word out.  I would have loved to do the same [...]]]></description>
		<wfw:commentRss>http://behaviorgames.com/game-nook-what-to-play/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Colonize launch</title>
		<link>http://behaviorgames.com/colonize-launch</link>
		<comments>http://behaviorgames.com/colonize-launch#comments</comments>
		<pubDate>Mon, 29 Oct 2012 17:13:32 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Colonize]]></category>

		<guid isPermaLink="false">http://behaviorgames.com/?p=309</guid>
		<description><![CDATA[My new game, Colonize, has come a long ways since my last post back in August.  I used forum posts (on Unity and IndieGameMagazine), Reddit, Facebook and Twitter posts, and Kongregate release to recruit players for the beta version of the game, and this process helped me to get some very useful feedback on the [...]]]></description>
		<wfw:commentRss>http://behaviorgames.com/colonize-launch/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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